Top Branded Games & Gamification Campaigns of Q3 2025 | Flarie
Top Gamification Campaigns of Q3 2025: How Brands Are Turning Play Into Performance
Gamification is no longer just a buzzword - it’s a marketing essential.
In Q3 2025, brands across retail, FMCG, telecom, travel, and healthcare used Flarie Studio to turn their marketing into interactive experiences that deliver measurable impact.
From 4.5 million players to nearly 2 million hours spent in branded games, marketers proved that play is one of the most powerful tools for connection and conversion.
Below are the top gamification campaigns of Q3. The ones that captured attention, inspired action and delivered results across markets worldwide.
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💥 Estrella – Crunchy Engagement on Social Sweden’s favorite snack brand launched an on-brand puzzle experience using Join. |
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🍺 Brewdog – Trade Show Magic At live events, Brewdog transformed their booth into an arcade experience. |
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🧠 Dräger Medical – Game Center for Events Dräger used gamification to connect employees and attendees.
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🥤 Dr Pepper – Maze Chase Dr Pepper’s Amaze campaign mixed fun and rewards. |
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📱 Zain / Evamp & Saanga – In-Car App Challenge Telecom leader Zain collaborated with our partner Evamp & Saanga to embed a branded Zigzag car game directly into their in app. Players competed for bonus data and digital rewards, reinforcing loyalty among active users. |
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🚗 RAC – Wheel of Fortune RAC used one of Flarie’s luck-based games to make their insurance app more engaging.
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🍓 Marabou – Strawberry Summer Nothing brings people together like chocolate and strawberries — except maybe games. Marabou picked one of our most underrated titles, Yoke, pairing it with charming design and summer vibes. |
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🏠 Rusta – Grand Openings Rusta gamified their store grand openings with a fan-favorite: Balls. The campaign rewarded players with gift cards and automatically synced new contacts to Rusta’s CRM through direct integrations.
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✈️ Cathay Pacific – Mid-Autumn Festival Cathay Pacific continued its tradition of cultural celebration through play. Their Chop game celebrated mooncakes, lanterns and reunion expanding across several markets and driving cross-channel engagement.'
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What Marketers Can Learn from Q3’s Top Games
From snack brands and telcos to airlines and healthcare companies, Q3 showed that gamification isn’t confined to one industry — it’s a universal engagement engine.
Whether it’s a social campaign, loyalty app, or in-store activation, brands are proving that play isn’t just for fun — it’s for growth.
👉 Want to explore how gamification can work for your brand?
Book a free brainstorm with the Flarie team and launch your own branded game in days.
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