Start Game Button
The Start Game Button is the main button players use to begin the game. You can customize its appearance and behavior to match your game design and campaign needs.
The button includes two main sections: the start button itself and a section that can display the player’s score information.

Button layout
The Start Game Button contains:
- The Start Game button text and design
- A section showing the player's high score
- The player’s latest score
- Optional ranking information
These elements help give players feedback about their previous performance before they start a new round.
High score and ranking
The high score section displays the player's best score and their score from the most recent play session.
You can also choose to display the player’s ranking. Ranking shows the player's current position compared to other players in the game.
Ranking works best when combined with a leaderboard and a player identifier.
Customize the button
You can customize several aspects of the Start Game Button to match your campaign design.
Available customization options include:
- Button color
- Font style
- Corner radius
For more advanced customization, you can upload a custom button image. Supported file formats include PNG and JPEG. The image will automatically scale to fit the button size.
You can also define different button styles depending on the game status. For example, the button can appear in a different color when the game status is Expired.
Game not available popup
You can enable a Game Not Available popup using the popup toggle.
This popup appears when a player clicks the Start Game Button but the game cannot be started. This can happen if the game is inactive or if a required UUID is missing.
When the popup is enabled, you can:
- Add custom popup text
- Customize the popup layout and text styling
- Add a Destination Button with a custom label and link
This can be used to redirect players to another page or provide additional information.
Attempts

Attempts allow you to limit how many times a player can play the game.
You can configure attempts in two ways:
- A fixed total number of attempts
- A set number of attempts that reset daily
Players must have available attempts to start the game.
Game attempts take priority over Gamification attempts. If both are configured, game attempts will be used first.
Gamification attempts are connected to the Gamification API. This allows players to receive additional attempts based on external triggers such as purchases or QR code scans.
The Gamification API requires a Space license.
Display attempts in the button
The number of attempts can be displayed directly in the Start Game Button text.
Use the placeholder tag {attempts} to control where the number appears.
Example:
START GAME – ATTEMPTS: {attempts}
You can move the placeholder anywhere in the button text to control its position.
If you do not want the number of attempts to be displayed, add the placeholder tag {noAttempts} anywhere in the text.
Example:
{noAttempts}START GAME
No attempts popup
You can enable a No Attempts popup using the popup toggle.
This popup appears when a player clicks the Start Game Button but has no attempts remaining.
When enabled, you can:
- Add a custom message such as “No more attempts, come back tomorrow”
- Customize the popup design and layout
- Add a Destination Button with a custom label and link
This can be used to redirect players to a store, landing page, or other campaign content.