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Start Game Button

The 'Start Game Button' can be customized in many different ways to suit the game design. The button consists of two parts, the “Start Game” text and button, and a section showing the high score, ranking and score from latest play round of the player. 

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High score & Ranking

The high score shows what the players best score is and what score they got in their last playthrough. In addition to high score, you can also select to enable showing the players their ranking. Ranking shows the current players rank in the game. We recommend pairing ranking with a leaderboard and player identifier. 

 

Customize the start button

You can select the color and font, as well as adjust the corner radios of the button. For more advanced customization you can also select to upload an image. The uploaded image can be in .png or .jpeg file format and will scale automatically to fit the button size. You can style the button differently, depending on the status of the Game so that the button has a specific color when e.g. status is Expired. 

A “Game Not Available” popup can be enabled through the toggle. This allows you to communicate with players if the game is inaccessible, due to no UUID or inactive time periods. The popup appears when players click in the Start Game Button.

When enabled, you can:

  • Add custom popup text

  • Style the text, position and design of the popup.
  • Optionally include and style a Destination Button with link and label

     

Attempts

Attempts is a feature that limits the amount of times a player can play the game and the player will have to gain attempts to be able to play more. You can select whether you want the player to gain a number of attempts daily or get a total set number of attempts. Game attempts will have priority over Gamification attempts, meaning the Game attempts will be used first, when combined.

Gamification attempts are interconnected with Flarie Studio's Gamification API feature which allows you to give players attempts in a game based on external triggers such as a purchase or a scan of a QR code. The Gamification feature requires a Space license to use.

The number of attempts is added automatically to the front of the text. You can customize where the number of attempts is positioned in the Start Game Button text by moving the placeholder tag in the text: {attempts}

E.g. if you want it to be at the end of the text: START GAME - ATTEMPTS: {attempts}

If you wish to not show the number of  attempts in the Start Game Button, add the placeholder tag: {noAttempts} anywhere in the text. 

E.g: {noAttempts}START GAME

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A No Attempts popup can be enabled through the 'Popup' toggle. This lets you show a popup when the player has used all available attempts.The popup appears when the player clicks on the Start Game Button.

Once enabled, you can:

  • Add a custom message (e.g. “No more attempts, come back tomorrow!”)

  • Style the text, position and design of the popup.

  • Optionally include and style a Destination Button with link and label, perfect for driving traffic to a store, landing page, or support form.