Unlock Rewards in Game Center
First, make sure you have already prepared an Active Game Center with Rewards in it.
Navigate to Gamification in the menu and click on Create Gamification and then pick Unlock Rewards.
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Name your Gamification scenario.
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(Optional) Set your Gamification status to 'Active'. You can change the status at any time but the Gamification needs to be Active in order for it to work.
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Select the Game Center users should unlock Rewards in
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In the Reward, table click 'Add Rewards' and add the rewards. Only Rewards from the selected Game Center will be available to select
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(Optional) Write a custom popup text for if players click on the locked Reward.
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Set an Internal or External condition.
How to set an Internal Condition for Unlock Rewards
Two different kinds of Internal conditions can be set up with Attempts/Unlock Games.
Buy Reward in Game Center
Prepare another Reward, excluding the ones in the reward table to connect the condition with.
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Select 'Buy Reward' in the Game Center in the internal scenario dropdown for the set condition.
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Select the Reward that needs to be purchased to unlock the Reward in Reward table.
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Save the Gamification
Reach Game Score in Game
Prepare a Game in the selected Game Center to connect the scenario with.
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Select 'Reach Score in Game' in the internal scenario dropdown for the set condition.
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Select the Game that the player has to play to gain Attempts Only Games from the selected game center are available to select
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Set a score that the player has to reach to unlock the Reward.
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Save the Gamification
How to set an External Condition for Unlock Rewards
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Select 'External' in the set condition for the Gamification scenario.
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Save the Gamification
If this is your first time setting up an external condition make sure to generate an Access Key for your brand. How to:
- Expand the See External API Guide and navigate to the access key, or navigate to Integration → Access Keys.
- Generate and copy the key to your API. If an API Access key has already been generated, generating a new one will invalidate the old key.