Store Module
The Store Module allows players to spend in-game currency on rewards within your Game Center. Rewards can include discounts, digital items, or physical products.
To use the store, the Wallet feature must be enabled.

Add a store module
- Make sure Wallet is enabled in Game Center settings.
- Click Add Module.
- Select Store Module.
- (Optional) Add a name, header, and description.
- Set the module status to Visible or Hidden.
- (Optional) Set a Start Date and End Date.
NoteModule-level dates override any dates set on individual store items.

Add a store item
- Click Add Store Item.
- (Optional) Add a header and description.
- Set the item status to Visible or Hidden.
- (Optional) Set a Start Date and End Date.
- Add an item description.
- Select image size (full or half) and upload an image.
- Set the item price.
Optional item settings
Cooldown
Prevents players from purchasing the same item again for a set number of days.
Store item lock
Locks the item for a set period. A countdown is shown until it becomes available.
Limited stock
Limit how many times the item can be purchased.
Set reward type
Select what the player receives after purchase:
Coupon code – same for everyoneAll players receive the same code.
Coupon code – unique for everyoneEach player receives a unique code. Upload enough codes for expected purchases.
URL – same for everyonePlayers receive a link to the same destination.
URL – unique for everyoneEach player receives a unique link.
Form – ask users for dataTriggers a form after purchase to collect information such as address.
All rewards are delivered by email.
Customize email
Set up the email content and styling for the reward.
You can reuse default email settings from Assets & Settings → Email.
Manage store items
You can:
- Reorder items by dragging them in the list
- Edit or delete items using the ... menu
- View uploaded codes or URLs
Store data
The Store Data section shows:
- Number of items distributed
- Number of unique players who claimed items
You can also view which users have claimed each reward.